14.24. Devre

14.24.1. Genel Görünüm

Şekil 17.390. “Devre” süzgeci örneği

“Devre” süzgeci örneği

Devre süzgeci uygulandı


Circuit command is a script that fills the selected region (or alpha) with traces like those on the back of an old circuit board. It looks even better when gradmapped with a suitable gradient.

[İpucu] İpucu

The effect seems to work best on odd shaped selections because of some limitations in the maze codes selection handling ability.

Görüntü indeksli renklerdeyse, bu menü girdisi devre dışı bırakılır.

[Not] Not

Bu süzgeç RGB kipinde gri tonlamalı görüntü oluşturur.

Sonuç görüntüsü özgün görüntüye bağlı değildir.

14.24.2. Süzgeci Etkinleştirme

Bu süzgeç ana menüde SüzgeçlerGörselleştirDevre… altında bulunur.

14.24.3. Seçenekler

Şekil 17.391. Devre süzgeci seçenekleri

“Devre” süzgeci seçenekleri

Maske boyutunu yağlı boya

With this option you can set the option value of the Oilify filter in pixels (range 3 to 50). Larger values make lines more fuzzy. 17 is the default value.

Devre parçacığı

You can give a randomizing seed number between 1 and 3000000. The default value is 3.

Arka plan yok (yalnız ayrı katman için)

If this option is enabled, dark pixels of the circuit are made transparent so that the underlying image is shown through these holes. This option is disabled in default settings. The Separate layer option is required.

Seçimi koru

If an active selection exists when this script is called, you can keep the selection and its marching ants with this option. This option is enabled in default settings.

Ayrı katman

If this option is not checked, the generated texture is drawn on the active layer. When this option is enabled (in default), this script adds a layer to draw the circuit texture is on.

14.24.4. Devre etkisi oluşturmak

The Circuit effect is achieved through the following steps:

  1. First, draw maze with 5 pixels width pathways and walls with the Depth First algorithm. The pattern of maze is set by Circuit seed.

  2. Oilify this maze with a brush of Oilify mask size.

  3. Then apply the extract edge filter with Sobel algorithm, Smear option and Amount to 2.0, to the oilified maze image. This crowds high contrast winding curves like as a circuit map.

  4. Finally, Desaturate the map with gray color in RGB mode.