14.6. Perlin Noise

14.6.1. Overview

This filter generates a noise texture using the Perlin Noise algorithm. Results don't depend on the image you opened.

Filter applied with default options: Alpha=1.200 Scale=1.800 Z offset=-1.000 Iterations=3

14.6.2. Activating the Filter

This filter is found in the main menu under FiltersRenderNoisePerlin Noise….

14.6.3. Options

Figuro 17.347. Perlin Noise filter options

“Perlin Noise” filter options

Presets, Input Type, Clipping, Blending Options, Preview, Merge filter, Split view
[Rimarko] Rimarko

These options are described in Sekcio 2, “Common Features”.

Alpha

Low values give sharper noise

Figuro 17.348. Alpha option examples

“Alpha ” option examples

Alpha = 0.300

“Alpha ” option examples

Alpha = 3.600


Scale

Scale of the noise function: works like a zoom.

Z offset

Vary noise.

Figuro 17.349. Z offset option examples

“Z offset” option examples

Z offset = -1000

“Z offset” option examples

Z offset = 0.900


Iterations

The number of noise octaves.

Iterations = 7