Mezi transformační nástroje patří sedm nástrojů sloužící ke změně tvaru, velikosti či polohy obrázku, výběru, vrstvy či cesty. Každý z transformačních nástrojů má dialog s volbami a informační dialog pro zadání parametrů.
Some options are shared by several transform tools. We will describe them here. More specific options will be described with their tool.
GIMP offers you three buttons which let you select which image element the transform tool will work on.
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Remember that the Transform option persists when you quit the tool. |
When you activate the first button the tool works on the active layer. If no selection exists in this layer, the whole layer will be transformed.
When you activate the second button the tool works on the selection contour only (the whole layer contour if no selection).
When you activate the third button, the tool works on the path only.
When you activate the fourth button, new in GIMP-2.10.14, the transformation is applied to all layers.
Of course, you can get the same result linking layers, but this new option is easier to use.
This option sets which way or direction a layer is transformed:
The „Normal (Forward)“ mode will transform the image or layer as one might expect. You just use the handles to perform the transformation you want. If you use a grid (see below), the image or layer is transformed according to the shape and position you put the grid into.
„Corrective (Backward)“ inverts the direction. Primarily used with the Rotation tool to repair digital images that have some geometric errors (a horizon not horizontal, a wall not vertical...). See 4.5 – „Rotate“.
With GIMP-2.10.10, you can link these two options in Rotate, Scale, Perspective, Unified transform and Handle transform tools. This allows moving handles without affecting the transformation, letting you manually readjust their position.
This drop-down list lets you choose the method and thus the quality of the transformation:
The color of each pixel is copied from its closest neighboring pixel in the original image. This often results in aliasing (the „stair-step“ effect) and a coarse image, but it is the fastest method. Sometimes this method is called „Nearest Neighbor“.
The color of each pixel is computed as the average color of the four closest pixels in the original image. This gives a satisfactory result for most images and is a good compromise between speed and quality. Sometimes this method is called „Bilinear“.
The color of each pixel is computed as the average color of the eight closest pixels in the original image. This usually gives a good result, but it naturally takes more time. Sometimes this method is called „Bicubic“.
Halo is an artifact that can be created by interpolation. It remembers the halo you can get when using 4.8 – „Sharpen (Unsharp Mask)“. Here is a note from Nicolas Robidoux, the creator of the new quality samplers for GEGL and GIMP:
"If haloing is not an issue with your content and use case,
which of the two should you try first?
(Clearly, if you want to minimize haloing, NoHalo is the
ticket.)
If you are reducing an image, LoHalo is generally better.
If your transformation is not an all around reduction, for
example if you enlarge, rotate or apply a perspective
transformation that keeps portions of the image at the same or
higher resolution, I generally prefer NoHalo. This preference,
however, changes depending on the image content. If, for
example, the image contains text or text-like objects or has
significant areas with only a handful of different colours,
like old school pixel art, I’d switch to LoHalo. Likewise if
the image is quite noisy or marred by compression artifacts
(as are most JPEGs found on the web). Conversely, if the
image is noise free, very slightly blurry (meaning that when
pixel peeking, the lines and interfaces are smeared over two
or more pixels), and there are delicate skin tones to be
preserved, I’d try NoHalo first. Actually, if I find that
colours have not been preserved nicely after transforming an
image with LoHalo, I’d immediately switch to NoHalo, even if
reducing.
In any case, these recommendations should not be taken as
gospel. I still have much to learn and figure out. For
example, how best to deal with transparency and different
colour spaces is something I’m likely to be thinking about
for a while."
You can set the default interpolation method in the Tools Options Preferences dialog.
After transformation, the image can be bigger. This option will clip the transformed image to the original image size.
You can choose between several ways to clip:
With Adjust: the layer is enlarged to contain all the rotated layer. The new layer border is visible; the whole layer becomes visible by using the
→ command.With Clip: all what exceeds image limits is deleted.
If this option is selected, the image is cropped so that the transparent area, created by the transform operation in corners, will not be included in the resulting image.
This option works like the one described before, but makes sure, that the aspect ratio is maintained.
If this is marked, which is the default setting, the transformed image will be visible on top of the original image or layer. There will also be a slider with which you may select the preview opacity.
Inspired from https://librearts.org/2020/02/gimp-2-10-18-full-review
Show preview as part of the image composition: when you have multiple layers, each one with its own blending mode and opacity, transforming it means it pops up right above every other layer. So in a complex layers composition you can't align this layer against other layers without much trial and error.
The new Composited Preview option removes this problem in favor of rendering the preview of the transformed layer exactly where it is in the layers stack, exactly with the opacity and blending mode of choice.
Two sub options are available:
Preview linked items: display transformation of all linked layers rather than the currently selected one.
Synchronous preview: this option is experimental. The idea is to render the preview as soon as you change the transform. So instead of waiting for the mouse to stop moving, it renders the result immediately. If GIMP can render everything fast enough, this means a much smoother and more instant feedback.
But this option also blocks everything until the preview is done rendering. This means, GIMP can become much less responsive, usually when the layer is very large. That's why this is disabled by default.
This is a drop down list where you select the type of guide lines which suits your transforming. All the guides uses a frame to mark the image's outline in addition to the lines used by the different selections.
As the name tells you, there are no guides used.
Uses one vertical line and one horizontal line crossing each other in the center of the image or layer.
Divides the transforming area in nine equal parts by adding two horizontal lines and two vertical lines equally spaced. According to this rule the most interesting parts of the image should be placed at the intersection points.
Just as the „Rules of thirds“ but divides the area in five by five parts.
Also called „The Golden Ratio“. This divides the transforming area in nine parts using a mathematical formula proportioning the parts to each others and to the area to be transformed.
Divide the transforming area using diagonally lines.
Puts a rectangular grid with equal numbers of vertically and horizontally lines. The number of lines is set in the slider popping up when this guide is selected.
Puts a rectangular grid on the transforming area using the spacing between the lines set in the slider.
If you for some reason want to transform paths, it is possible to do this using the transform tools.
When the path is drawn go to the path dialog and click on the first field before the path outline in the dialog window to get the eye icon visible. Then choose the transformation tool and in the upper part of the option dialog click on the path icon to tell the tool to act on the path.
Do the transformation the usual way and confirm it when finished. It could be a good idea to set the Guides to „No guides“ to get the path more recognizable.
When the transformation is finished, choose the path tool and click on the changed path to activate it again for further working on it.