Filtr zdeformuje obrázek vytvořením vln připomínajících odraz obrazu na neklidné vodě.
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Poznámka |
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These options are described in 2 – „Common Features“. |
Ripple applied with default options
It is related to wave height (0-200 pixels).
Amplitude = 25
It is related to wavelength (0-200 pixels)
Period = 110
Wave is moved
Phase shift = 0.400
Warps wave
Angle = -40°
These interpolation methods are described in Cubic (sometimes called „Bicubic“): The color of each pixel is computed as the average color of the eight closest pixels in the original image. This usually gives the best result, but it naturally takes more time..
Choose how the wave should look like:
Sawtooth
Triangle
Sinus
Rozvlnění způsobí, že na okrajích obrázku chybí některé pixely. Zde lze nastavit, jakým způsobem budou nahrazeny:
Abyss policy = Black
Abyss policy (border management) is treated with Abyss policy.
This preserves the seamless properties if your image is a tile pattern.