5.3. Emboss

5.3.1. Overview

그림 17.48. Applying example for the Emboss filter

Applying example for the Emboss filter

Original image

Applying example for the Emboss filter

Filter Emboss applied


This filter stamps and carves the active layer or selection, giving it relief with bumps and hollows. Bright areas are raised and dark ones are carved. You can vary the lighting.

You can use the filter only with RGB images. If your image is grayscale, it will be grayed out in the menu.

5.3.2. Starting filter

You can find this filter through FiltersDistortsEmboss….

5.3.3. Options

그림 17.49. Emboss filter options

Emboss filter options

Presets, Preview, Split view
[참고] 참고

These options are described in 2절. “공통 특징”.

Function
Bumpmap

Relief is smooth and colors are preserved.

Emboss

It turns your image to grayscale and relief is more marked, looking like metal.

Emboss Type
Emboss

Default: it turns your image to grayscale and relief is more marked, looking like metal. Although the image looks grayscale, it remains a RGB image.

Bumpmap

Relief is smooth and colors are preserved.

Azimuth

This is about lighting according to the points of the compass (0 - 360). If you suppose South is at the top of your image, then East (0°) is on the left. Increasing value goes counter-clockwise.

Elevation

That's height from horizon (0°), in principle up to zenith (90°), but here up to the opposite horizon (180°).

Depth

Bumps are higher and hollows deeper when Depth increases.