14.6. Perlin Noise

14.6.1. Overview

This filter generates a noise texture using the Perlin Noise algorithm. Results don't depend on the image you opened.

Filter applied with default options: Alpha=1.200 Scale=1.800 Z offset=-1.000 Iterations=3

14.6.2. Activating the filter

This filter is found in the image window menu under FiltersRenderNoisePerlin Noise….

14.6.3. Options

Afbeelding 17.335. Perlin Noise filter options

“Perlin Noise” filter options

Presets, Preview, Split view, Use selection as input
[Opmerking] Opmerking

These options are described in Paragraaf 2, “Common Features”.

Alpha

Low values give sharper noise

Afbeelding 17.336. Alpha option examples

“Alpha ” option examples

Alpha = 0.300

“Alpha ” option examples

Alpha = 3.600


Scale

Scale of the noise function: works like a zoom.

Z offset

Vary noise.

Afbeelding 17.337. Z offset option examples

“Z offset” option examples

Z offset = -1000

“Z offset” option examples

Z offset = 0.900


Iterations

The number of noise octaves.

Iterations = 7