14.6. Perlin Noise

14.6.1. Overview

This filter generates a noise texture using the Perlin Noise algorithm. Results don't depend on the image you opened.

Filter applied with default options: Alpha=1.200 Scale=1.800 Z offset=-1.000 Iterations=3

14.6.2. Activating the filter

This filter is found in the image window menu under FiltersRenderNoisePerlin Noise….

14.6.3. Options

Pav. 17.340. Perlin Noise filter options

„Perlin Noise“ filter options

Presets, Input Type, Clipping, Blending Options, Preview, Split view
[Pastaba] Pastaba

These options are described in Skyrius 2, „Common Features“.

Alpha

Low values give sharper noise

Pav. 17.341. Alpha option examples

„Alpha “ option examples

Alpha = 0.300

„Alpha “ option examples

Alpha = 3.600


Scale

Scale of the noise function: works like a zoom.

Z offset

Vary noise.

Pav. 17.342. Z offset option examples

„Z offset“ option examples

Z offset = -1000

„Z offset“ option examples

Z offset = 0.900


Iterations

The number of noise octaves.

Iterations = 7