Chapter 16.  Filters

Table of Contents

1. Introduction
1.1. Preview
2. Blur Filters
2.1. Introduction
2.2. Blur
2.3. Gaussian Blur
2.4. Selective Gaussian Blur
2.5. Motion Blur
2.6. Pixelise
2.7. Tileable Blur
3. Noise Filters
3.1. Introduction
3.2. Hurl
3.3. RGB Noise
3.4. Pick
3.5. Scatter HSV
3.6. Slur
3.7. Spread
4. Edge-Detect Filters
4.1. Introduction
4.2. Difference of Gaussians
4.3. Edge
4.4. Laplace
4.5. Neon
4.6. Sobel
5. Enhance Filters
5.1. Introduction
5.2. Deinterlace
5.3. Despeckle
5.4. NL Filter
5.5. Red Eye Removal
5.6. Destripe
5.7. Unsharp Mask
5.8. Sharpen
6. Generic Filters
6.1. Introduction
6.2. Convolution Matrix
6.3. Dilate
6.4. Erode
7. Light and Shadow Filters
7.1. Introduction
7.2. Gradient Flare
7.3. Lens Flare
7.4. Lighting Effects
7.5. Sparkle
7.6. Supernova
7.7. Drop Shadow
7.8. Perspective
7.9. Xach-Effect
7.10. Apply Lens
7.11. Glass Tile
8. Distort Filters
8.1. Introduction
8.2. Blinds
8.3. Curve Bend
8.4. Emboss
8.5. Engrave
8.6. Erase Every Other Row
8.7. IWarp
8.8. Lens Distortion
8.9. Mosaic
8.10. Newsprint
8.11. Page Curl
8.12. Polar Coords
8.13. Ripple
8.14. Shift
8.15. Value Propagate
8.16. Video
8.17. Waves
8.18. Whirl and Pinch
8.19. Wind
9. Artistic Filters
9.1. Introduction
9.2. Cartoon
9.3. Photocopy
9.4. GIMPressionist
9.5. GIMPressionist - Orientation Map Editor
9.6. GIMPressionist - Size Map Editor
9.7. Cubism
9.8. Apply Canvas
9.9. Predator
9.10. Van Gogh (LIC)
9.11. Soft Glow
9.12. Oilify
10. Map Filters
10.1. Introduction
10.2. Bump Map
10.3. Displace
10.4. Fractal Trace
10.5. Illusion
10.6. Make Seamless
10.7. Map Object
10.8. Paper Tile
10.9. Small Tiles
10.10. Tile
10.11. Warp
11. Rendering Filters
11.1. Introduction
11.2. Plasma
11.3. Solid Noise
11.4. Flame
11.5. IFS Fractal
11.6. Diffraction Patterns
11.7. CML Explorer
11.8. Grid
11.9. Maze
11.10. Jigsaw
11.11. Qbist
11.12. Checkerboard
11.13. Sinus
11.14. Fractal Explorer
11.15. Gfig
11.16. Sphere Designer
12. Combine Filters
12.1. Introduction
12.2. Depth Merge
12.3. Film
13. Animation Filters
13.1. Optimize
13.2. Playback
14. Web Filters
14.1. Introduction
14.2. ImageMap
14.3. Semi-Flatten
14.4. Slice
15. Alpha to Logo Filters
15.1. Introduction
15.2. 3D Outline
15.3. Alien Glow
15.4. Alien Neon
15.5. Basic I
15.6. Basic II
15.7. Blended
15.8. Bovination
15.9. Chalk
15.10. Chip Away
15.11. Chrome
15.12. Comic Book
15.13. Cool Metal
15.14. Frosty
15.15. Glossy
15.16. Glowing Hot
15.17. Gradient Bevel
15.18. Neon
15.19. Particle Trace
15.20. Starburst
15.21. Starscape
15.22. Textured
16. Decor Filters
16.1. Introduction
16.2. Add Bevel
16.3. Add Border
16.4. Coffee Stain
16.5. Fuzzy Border
16.6. Old Photo
16.7. Round Corners
16.8. Slide
16.9. Stencil Carve

1.  Introduction

Revision History
Revision $Revision: 2521 $ 2006-10-25 j.h

A filter is a special kind of tool designed to take an input layer or image, apply a mathematical algorithm to it, and return the input layer or image in a modified format. GIMP uses filters to achieve a variety of effects and those effects are discussed here.

The filters are divided into several categories:

1.1.  Preview

Most filters have a Preview where changes in the image are displayed, in real time (if the “Preview” option is checked), before being applied to the image.

Figure 16.1.  Preview submenu

Preview submenu

Right clicking on the Preview window opens a submenu which lets you set the Style and the Size of checks representing transparency.